This week I worked on the Materials for the piece. I created a landscape material with various info layers, and a number of tileable materials for the walls, roof, etc. I used the world position material method to ensure limited seams between pieces, and reworked the Blend files to straighten UVs.
I used textures from AmbientCG which uses the Creative Commons CC0 1.0 Universal License. The Bazaar windows were created with 3DTudor's stained glass material pack.
Next week will be a continuation of materials including the School building.