About Me

I am a 3d artist based in Ireland.

I create my work independently, based on my experiences and creative mind. Currently, I am working on improving and expanding my skillset and overall knowledge of the 3d environment art, game design programs and workflows. 

I work using a collection of different tools in order to create and design my environmental pieces. The tools I use include a mix of blender, substance package and unreal engine.  

 I have a Bachelors of Science (honours) degree in Architectural Technology, as well as an advanced certificate in video game design, development and web design. I consider myself a forever student, always wanting to broaden my knowledge and skills on design. I have engaged in multiple courses to further increase my understanding and to fuel my passion for creating environmental pieces. 

My overall goal is to create video game environments that would be enjoyed by as many people as I can reach. I strive for perfection, often being my own critic to produce the best pieces I can. My desire is to increase my platform, which is driven by my passion to succeed.